For week 1 it says we need to post a short intro about ourselves and our interests to the subject so here goes!

My name is Charlotte Olsen and I am a fourth year Bachelor of Laws/Bachelor of Communications and Media Student majoring in International Communication and Media Studies, minoring in Journalism and Professional Writing (gee isn’t that one huge mouthful!)

I could also potentially be completing a minor in Digital Media however I’m yet to make a decision on this.  Having completed BCM112 and DIGC202 and loving both of them, I thought it would be quite fitting to complete DIGC330 especially with my re-newed love for Pokemon taking off with Pokemon Go!  I am also really interested in Digital Asia as it is not something I know a lot about and I am eager to learn.  The concept of autoethnography scares me a little, and I hope I get it right in my blog posts coming up!

Hi – I’m Giverny!

Hi everyone! My name is Giverny Witheridge. I’m a third year Bachelor of Communication and Media Studies student, majoring in International Media and Communication and Marketing Communication and Advertising. This is my final session at UOW!!!

When my friends and family asked me what subjects I will be studying this session, Digital Asia sparked immense fascination and curiosity. People were eager to learn about what this subject encompasses and even began to reflect themselves on the possible issues and topics Digital Asia will explore.

After studying ‘collaborative ethnography’ in a BCM subject last year, I’m interested in the notion of ‘autoethnography’ and look forward to learning how this approach to research and writing is undertaken. Although I’m not an avid consumer of Asian digital media, I’m excited to record my first experiences and interpretations of the different media texts we will encounter throughout this intriguing subject.

Starting from the bottom

As my autoethnographic research will be looking into the culture of cosplay, specifically gaming cosplay I thought it fit to base my research around my own first hand account of an Assassin’s Creed cosplay costume creation. As a non gamer I feel as though this may be a little out of my league so in order to successfully portray a characters costume I feel like I need to explore the world of Assassin’s Creed a little more.

To do so, I could play the game developed by Ubisoft Entertainment, the third largest game producer in the world… But I’m hopeless at that so I decided to watch someone else playing instead; after all, that’s what the internet is for.

At first, I thought I would try out the ‘twitch TV’ website that everyone in this subject seems to be raving about to see if it had anything worth watching, but in all honestly I just couldn’t understand it and I turned back to my trusty YouTube for some answers. Typing in ‘Assassin’s Creed’ I immediately found their official YouTube channel (AssassinsCreed) and began flicking through some videos.


Ezio is the character which I have decided to base my costume on, and after reading his Wiki, I thought I would start by seeing what I could find on ‘Assassins Creed: Brotherhood’ hence the trailer.

My immediate thought when I saw this was “um.. Is this an actual movie?” The graphics are so life like that until I actually saw close ups I was a little confused. As I don’t know the full extent of the games storyline, I am still struggling to understand, but from what I have seen it seems extremely action packed with lots of fighting and violence – I love it!


Ok, I had to share this. You may think I am totally idiotic, but I never knew that this whole game is based on a guy’s (Desmond) past life memories being exposed! The cinematic features of the game revealed by this let’s play are helping me to understand it more and I feel as though I’m learning so much already! It is sort of reminding me of a more ancient, awesome Avatar, with a much better plot and less blue forest people; mainly due to the whole technology forcing you to experience another world aspect obviously.

Throughout my viewing of this, I was in awe at all of the amazing graphics and realism, I still am. No wonder so many people are obsessed with this game! I know I still need to watch the next few parts to fully get the jist of it all but this intro to the world of Ezio has me hooked.

The costumer which I will be adapting through cross play and adding Asian Samurai Elements to. Source:

The costumer which I will be adapting through cross play and adding Asian Samurai Elements to. Source:

This costume creation is going to be harder than I though, because examining Ezio’s costume throughout these videos makes me realise that there are A LOT of specific features which will need to be incorporated and he has many different robes which I will need to consider. I often put a lot more effort than is needed into things like this but I am determined to make it work! Who knows, I might become an avid gamer in the process.

This was just an introduction to get my myself familiar with what I’ll be working with over the next few weeks. I am still yet to explore many elements of the cosplay culture including:

– ‘Convention culture’ how cosplay started and where it is today
– Gender dynamics such as crossplay and the use of make-up and costume sexualisation
– Comparison of the clothing/robes and actions of 16th century Roman assassins within the game with 16th century Asian Shinobi (Ninjas).
– New global markets which have emerged and are currently emerging from this culture, and how online platforms are aiding in this expansion.

More elements may come to me in the next few weeks as my research becomes more in depth, but for now i’ll leave you with those ramblings and get stuck into my costume design!

Feel free to hit me up with any other aspects of cosplay culture you would be interested in reading about!

I am viewer/participant/human

Hello World,

I consume a lot of Asian entertainment media. I think that distinction is important, mainly because I have a very shallow understanding of the culture and yet the media they produce interests me. I love JRPGs for the ambiance that they have is much more enjoyable for me to participate in. I love watching anime’s because of the lack of constraint creates richer stories I feel. And I absolutely love the ‘feel’ that K-pop creates in me when I’m listening even though I don’t understand a word of it.

When it comes to Asian media to focus on I have no idea where to stick my focus. I want to watch E-sports, I have a history of doing major assessments on Pokemon (Hello 50 page P.I.P, and I totally haven’t written published articles on it) and I feel like I could know more about anime. And while all that is going on, I’d love to know why I’m drawn to JRPGs, they are all I ever seem to play these days.

I’m so spoilt for choice and I have no idea what to do.

But that’s where I sit.

Hey it’s Nicole

Hey guys,

My name is Nicole Lambert; I’m a 3rd year BCM student majoring in Marketing & Advertising and Digital Media. This is my final session at UOW and I still have no clue what I’m going to do next year. To be honest, I’ll probably be traveling the world.

As for Asian Cultures I was never really subject to Asian movies, games or anything like nor have I ever been much of a ‘gamer’ or anything. That being said I do have a severe T.V addiction (I watch WAY too many T.V shows).

On the other hand, I have been lucky enough to have visited a few Asian countries such as Japan, Hong Kong and Thailand. I actually just got home from a 3 week adventure travelling Thailand. Which happens to coincide quite nicely with this subject. Being in a different country you personally experience the way that other cultures act and interact with other people. It is such a different and interesting experience to understand and enjoy other cultures. One thing I did notice in Thailand though was their over-exagerated soap operas and T.V commercials which were just overtly enthusiastic with way too many sound effects that is very different to T.V shows & commercials in Australia.

I haven’t given much thought into what to focus on for the research project I’m still trying to get my head around the concept of ‘auto-ethnography research’ and how one conducts ‘auto-ethnography research’. It will be interesting to attempt to understand and connect the dots between Australia and Asian countries and to see how differently things are done, different customs. I think that there are many different avenues that ‘Digital Asia’ can take us. See you all in class.

Thanks, Nic.

Angus: An Introduction

Another semester, another chance for me to demonstrate just how bad I am at introducing myself to people. My name is Angus Baillie. I am a tall, lumbering, 26-year-old caucasian who’s currently working his way through his second degree and constantly promising himself he’s going to make the most of things this time around.

As far as my interests go, I’ve dabbled in and enjoyed my fair share of Asian content. Some of my favourite video game series such as Pokemon, The Legend of Zelda, and Dark Souls were developed by Japanese game studios. I’ve seen a fair hunk of anime, from romance to cyberpunk, thriller to drama, crime mystery to whatever the hell The Melancholy of Haruhi Suzumiya is. Like most things, some of it I loved and most of it I did not, and most of it I reviewed on my blog. To date my favourite anime is a one hour movie called 5 Centimeters Per Second.

In more recent years my ecclectic musical tastes have expanded to include many examples from Asian countries. My most played albums at present come from J-rock duo angela and the pop/metal mash-up group Baby Metal. I’m also interested in various K-pop groups such as Girls Generation and 2NE1. Perhaps it might be interesting to examine fandoms in relation to Asian pop music?

Outside of expilicitly Asian cultural interests I also enjoy blogging, with particular interest in humour, reviews, critiques, self-reflection and the occassional inane observation.

Well I think that’s about all the talking about myself I can stomach for one post. I hope this has been useful and I look forward to seeing the autoethnographic methods in action.

Welcome to DIGC330

DIGC330 – Digital Asia

This is an undergraduate course at the University of Wollongong for students in the Bachelor of Communication and Media studies. More information can be found here.

Subject Description

This subject introduces students to the evolution of Asian digital media and communication, as well as the significance of transnational and diasporic digital Asia in the Australian context. Case studies may include the development of mobile telephony, social media, digital gaming, online shopping and networked activism in East, South and Southeast Asia, and diasporic media and fan consumption in Australia. Students will learn to locate digital Asia within historical and cultural contexts as well as current theoretical, industry and policy debates.

Subject Objectives

On successful completion of the subject, students will be able to: 1. Demonstrate an understanding of issues concerning the production, consumption and circulation of Asian digital media. 2. Demonstrate an ability to communicate using digital technologies. 3. Demonstrate an ability to respond to a brief and write a project proposal. 4. Demonstrate an ability to independently research an aspect of Asian digital media and produce work (written or creative) about it.

Assessment Structure

1. Blog posts (3000 words) (30%) 2. Group project (1000 words) (30%) 3. Major essay (2000 words) (40%) OR Digital work and reflective analysis (2000 words equivalent) (40%)