This week’s film was one that really surprised me. I was extremely intrigued in not only the game but the emotional investment by those involved. This idea that a physical game that is hundreds of years old that is now turned into a virtual online game that is now AI, further proves that western society really doesn’t pay attention to major/minor event that happen in Asia, where it was making headlines across their countries.
The fact is that these players not only see the game as a combination of moves and strategy, but as an art form. The computer program of AlphaGo in 2016 went up against the worlds lead Go player Lee Sedol but the board game itself, centuries old, holds more possible configurations that atoms in the universe. The use of specific moves and placements led to some who watched calling them ‘beautiful’ as if brush strokes on a canvas.
Many people outside of the creative industry forget that so much time and effort goes into ever piece of technology; equipment, design, advertising, packaging, the list goes on. Yet we are one of THE most overlooked industries that contributes the most when it comes to visuals.
The gaming industry is just one that combines technology, art and programming to create something that provides entertainment and employment whilst expanding their fan basis that then lead to merchandising, Comic Cons and brand deals.
Humanity is constantly changing, and with that, technological advancements will only push us further into the future as the creation of Deep Minds AlphaGo proves. The limits of technology and Artificial Intelligence have no boundaries, and if used in the right context, will no only be able to reverse climate change damages, but can aid industries like farming, health care and housing. Although the production of AlphaGo is one step in the direction of AI in gaming, it is a huge jump into what can be done for the future.
#BCM #ArtificialIntelligence #Gamingindustry