Month: August 2020

Digital Asia: Autoethnography #4 Hi Score Girl (2018-2019, Japan)

mooshbag

So this week is an Anime! The Show is Hi-Score Girl, and focuses on the relationship of two young children growing up during the 90’s at the height of the golden age of gaming. An era where games such as Street Fighter 2 was at it’s height for popularity. Now the show was only viewed from the first 4 episodes, I feel this is a necessary disclaimer when it comes to TV shows, as if it was a standard length movie, it’s the equivalent of watching the first 24 minutes and judging the whole thing based on that.

So this is definitely a lot more of a broader look at Japanese games and movies, and some…

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Digital Asia: Autoethnography #3 Cake (2018. Pakistan)

mooshbag

So this week the screening was about Asim Abbasi‘s ‘Cake’, a drama, mystery from Pakistan.

So the political climate for the LGBTIQ+ community in Pakistan is a mixed bag, on the one hand they recognise the third gender; as it is traditionally called Khawaja Sira or Hijra, which is different to western ideas of Transgender, and is considered a normal and accepted form of identity for those that were born and assigned male; but does not formally recognise those who were born and assigned female, and until recently (around 2018 around the same time as this movie) meant the sacrifice of a lot of social rights in regards to voting, and inheritance of property.

This appears to be mostly from…

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Digital Asia: Autoethnography #2 Furie (2019. Vietnam)

mooshbag

Oh boy do I love martial arts movies, and this one is awesome, thoroughly recommend. Sorry couldn’t help myself, onto the auto ethnography of this gritty and stylish action film by Vietnamese Director Le-Van Kiet.

So first point of cultural difference I wanted to look at was the apparent matriarchal culture portrayed in this film, whether that was part of a traditional viewpoint, or a new revolution in gender roles; and also the inclusion of younger family members as full humans of independent thought and opinions, and not…

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GAME ON

This week our film to watch was Hi Score Girl, a Japanese manga series written and illustrated by Rensuke Oshikiri. This film had a separation of sorts to the recent films we have watched in class, most likely it was the unique animation style and strange voice overs I haven’t experienced before that made it different. In saying this though, I enjoyed this series – it had stunning animation, a cute story line and many interesting cultural references I picked up on. The main theme I will be focusing on in this post is arcade culture in Japan – something I have witnessed and experienced before in my travels to Japan, but after seeing this film I want to dive deeper in my understanding. I want answers to the following questions; why are arcade gaming centres still so popular in Japan? Is there some kind of cultural significance arcade…

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School Flashbacks

a-man-duh

~currently being edited, may seem empty at parts being adjusted~

This week’s viewing was a TV show called ‘Hi Score Girl’ (2018), I loved the fact we were able to experience live tweeting a show rather than film, although we binged it and it were as if it was a film, it was just so different from the other weeks. The very obvious difference it this was anime! Our first time!

So I had to think about I could connect with, with this being a Japanese TV show and my very basic Australian up-bringing. Funnily enough, there were things that made me very nostalgic, I never considered myself a ‘gamer’ in any means of the word, but some of the featured games really connected with me.

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‘Hi Score Girl’ or ‘Middle School Girl’: Japanese Schooling, candy and anime…what more could a girl…write about?

Tamara's Blog

This week was my first experience of watching an anime series, and second experience of watching anime all together and it did not disappoint. I was excited and unsure of what to expect in this weeks screening but nevertheless I loved it. The nostalgic and funky opening credits had me hooked.

Screen Shot 2020-08-27 at 10.21.09 pm

When analysing the series I thought back to the weeks lecture we discussed reflexive auto-ethnography, where the researcher changes as a result of the research conducted.

With this in mind I was able to understand the Japanese cultures and traditions that are embedded within ‘Hi Score Girl’ and recognise key ideas in the series. This was achieved through the cultural experiences and  knowledge I have learnt during the research phase of the series and creating tweets based off personal experiences.

My main tweet that began my reflexive autoethnography was about how this was my first experience watching an anime…

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