Commercial gaming began in the 1950’s as a niche interest, it then moved on to be a feature in social situations (restaurants and arcades), to home gaming systems like Atari and is now one of the biggest and most profitable industries in the world thanks to the infiltration of PC’s in the home throughout the past 15 or so years. The East Asian subcontinent is the largest gaming market in the world – the Asian Pacific region being worth an estimated $51.2 billion USD. Gamers in this region first used gaming as a method of stress relief (living in a high pressure society) but gaming, in particular ‘ESports’ has now become one of the largest ‘competitive’ sports in Asia, and is on track to become a medal event in the 2022 Asian Games.
Emily G: The main gaming consoles I grew up with were Gameboys, Nintendo DS and…
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