After doing a WHOLE lot of research and being extremely confused about my digital artefact choice I came across a Japanese game which re-defined my whole concept.
Originally, I had been looking for images of Japanese Samurai in the Sengoku period (16th century), which was known as the ‘warring states period’ and characterised by social upheaval, political intrigue and near-constant military conflict. Funnily enough, this is the time in which ‘Assassin’s Creed: brotherhood’ was set and I wanted my design to be as fluid with this time as possible.
In my research, I came across a video game released in the same year as ‘Assassin’s Creed: brotherhood’ (2010) but by Japanese game developer Capcom. It is called ‘Sengoku Basara: Samurai Heroes’. Set in the Sengoku period (16th Century Japan) it incorporates both Japanese Samurai warriors and Japanese production elements into it …WIN!
Looking further into this game I realised similarities between one of the characters (Oda Nobunaga) and Ezio from Assassin’s Creed. With their clothing both reflecting elements of their country of origin; Ezio, with the classic Roman robes and Oda, with traditional samurai-like armour, I decided to merge both of these outfits for my final artefact.
With the incorporation of Japanese history into the game along with the obvious Japanese influences in the animated production, the discovery of Sengoku Basara will allow me to adapt my take on cosplay to a more digitally Asian perspective. I have obviously been set back a week due to my discovery of this game but next week I hope to delve deeper into the culture of conventions and where this art of ‘cosplay’ came from.
FUN FACT: Oda Nobunaga was an actual powerful Samurai and warlord in 16th Century Japan and has also appeared as a character in games such as ‘Pokemon Conquest’ (Nobunaga – The warlord of Ransei).